animals :: import "./animals" State :: enum(u16) { started = 10 running stopped = 20 } initial State :: State.started same :: func(left State, right State) bool { return left == right } identity :: c_func(value State) State { return value } main :: func() i32 { state State = identity(.running) values [2]State :: [.started, State.stopped] animal animals.Animal :: animals.Animal.dog if same(state, .running) and values[0] != values[1] and animal != animals.favorite() and initial == State.started { return 0 } return 1 }