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c :: import "@ffi/c"
AllocError :: enum {
out_of_memory
}
Allocator :: struct {
context ?*mut anyopaque
vtable @AllocatorVTable
}
AllocatorVTable :: struct {
alloc @func(context ?*mut anyopaque, size usize, alignment usize) ?*mut u8
realloc @func(context ?*mut anyopaque, memory ?*mut u8, old_size usize, new_size usize, alignment usize) ?*mut u8
free @func(context ?*mut anyopaque, memory ?*mut u8, size usize, alignment usize) void
}
raw_alloc func(allocator Allocator, size usize, alignment usize) ?*mut u8 {
return allocator.vtable.alloc(allocator.context, size, alignment)
}
raw_realloc func(allocator Allocator, memory ?*mut u8, old_size usize, new_size usize, alignment usize) ?*mut u8 {
return allocator.vtable.realloc(allocator.context, memory, old_size, new_size, alignment)
}
raw_free func(allocator Allocator, memory ?*mut u8, size usize, alignment usize) void {
allocator.vtable.free(allocator.context, memory, size, alignment)
}
@hide empty_storage [1]mut u64 := [0]
@hide empty_slice func($T type, count usize) []mut T {
pointer *mut T :: ptrcast!(T, (&empty_storage).ptr)
return pointer[..count]
}
alloc func($T type, allocator Allocator, count usize) []mut T ! AllocError {
if count == 0 {
return empty_slice(T, 0)
}
element_size usize :: sizeof!(T)
if element_size == 0 {
return empty_slice(T, count)
}
if count > maxval!(usize) / element_size {
return .out_of_memory
}
memory ?*mut u8 := raw_alloc(allocator, count * element_size, alignof!(T))
if memory |bytes| {
pointer *mut T :: ptrcast!(T, bytes)
return pointer[..count]
}
return .out_of_memory
}
free func($T type, allocator Allocator, memory []mut T) void {
if memory.len != 0 and sizeof!(T) != 0 {
raw_free(allocator, ptrcast!(u8, memory.ptr), memory.len * sizeof!(T), alignof!(T))
}
}
@hide malloc_alignment usize :: 16 # ponytail: aarch64-macos libc malloc alignment assumption.
@hide power_of_two func(value usize) bool {
if value == 0 {
return false
}
current usize := value
while current > 1 {
half usize := current / 2
if half * 2 != current {
return false
}
current = half
}
return true
}
@hide c_alloc func(_ ?@mut anyopaque, size usize, alignment usize) ?*mut u8 {
if power_of_two(alignment) == false {
return null
}
if alignment <= malloc_alignment {
return ptrcast!(u8, c.malloc(c_ulong(size)))
}
memory [1]mut ?*mut anyopaque := [null]
status c_int := c.posix_memalign((&memory).ptr, c_ulong(alignment), c_ulong(size))
if status != 0 {
return null
}
return ptrcast!(u8, memory[0])
}
@hide c_realloc func(_ ?@mut anyopaque, memory ?*mut u8, old_size usize, new_size usize, alignment usize) ?*mut u8 {
if power_of_two(alignment) == false {
return null
}
if new_size == 0 {
c.free(memory)
return null
}
if memory |old_memory| {
if alignment <= malloc_alignment {
return ptrcast!(u8, c.realloc(old_memory, c_ulong(new_size)))
}
new_memory ?*mut u8 := c_alloc(null, new_size, alignment)
if new_memory |new_bytes| {
copy_size usize := old_size
if new_size < copy_size {
copy_size = new_size
}
i usize := 0
while i < copy_size : i += 1 {
new_bytes[i] = old_memory[i]
}
c.free(old_memory)
}
return new_memory
}
return c_alloc(null, new_size, alignment)
}
@hide c_free func(_ ?@mut anyopaque, memory ?*mut u8, _ usize, _ usize) void {
c.free(memory)
}
@hide c_vtable AllocatorVTable :: AllocatorVTable {
alloc = c_alloc,
realloc = c_realloc,
free = c_free,
}
c_allocator Allocator :: Allocator {
context = null,
vtable = &c_vtable,
}