799 lines
20 KiB
Odin
799 lines
20 KiB
Odin
package types
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import "../target"
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import "core:fmt"
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import "core:mem"
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// Type is a compact ID. Builtin scalar types occupy the stable low range;
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// recursive and nominal types are interned in Store starting at DYNAMIC_START.
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Type :: distinct u32
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INVALID :: Type(0)
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VOID :: Type(1)
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INT :: Type(2)
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I8 :: Type(3)
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I16 :: Type(4)
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I32 :: Type(5)
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I64 :: Type(6)
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U8 :: Type(7)
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U16 :: Type(8)
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U32 :: Type(9)
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U64 :: Type(10)
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ISIZE :: Type(11)
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USIZE :: Type(12)
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F32 :: Type(13)
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F64 :: Type(14)
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C_CHAR :: Type(15)
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C_SCHAR :: Type(16)
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C_UCHAR :: Type(17)
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C_SHORT :: Type(18)
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C_USHORT :: Type(19)
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C_INT :: Type(20)
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C_UINT :: Type(21)
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C_LONG :: Type(22)
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C_ULONG :: Type(23)
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C_LONGLONG :: Type(24)
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C_ULONGLONG :: Type(25)
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C_FLOAT :: Type(26)
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C_DOUBLE :: Type(27)
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C_LONGDOUBLE :: Type(28)
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DYNAMIC_START :: Type(64)
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Numeric_Category :: enum u8 {
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None,
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Signed_Integer,
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Unsigned_Integer,
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Float,
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}
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Kind :: enum u8 {
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Invalid,
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Void,
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Int_Constraint,
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Scalar,
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Array,
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Pointer,
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Slice,
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Optional,
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Named,
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Alias,
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Struct,
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}
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Node :: struct {
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kind: Kind,
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child: Type,
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count: u64,
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sentinel: u64,
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field_start: u32,
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field_count: u32,
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pkg: u32,
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name: u32,
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qualifier: u32,
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file: u32,
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mutable: bool,
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many: bool,
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has_sentinel: bool,
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inferred_count: bool,
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c_layout: bool,
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opaque: bool,
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declared: bool,
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}
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Field :: struct {
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name: u32,
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type: Type,
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}
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Store :: struct {
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nodes: [dynamic]Node,
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fields: [dynamic]Field,
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selected: target.Target,
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allocator: mem.Allocator,
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}
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init_store :: proc(allocator := context.allocator) -> Store {
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store: Store
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store.nodes.allocator = allocator
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store.fields.allocator = allocator
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store.selected = target.DEFAULT
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store.allocator = allocator
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return store
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}
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destroy_store :: proc(store: ^Store) {
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delete(store.nodes)
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delete(store.fields)
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}
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clone_store :: proc(source: ^Store, allocator := context.allocator) -> Store {
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store := init_store(allocator)
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append(&store.nodes, ..source.nodes[:])
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append(&store.fields, ..source.fields[:])
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store.selected = source.selected
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return store
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}
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intern :: proc(store: ^Store, candidate: Node) -> Type {
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if candidate.kind != .Struct && candidate.kind != .Named {
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for existing, index in store.nodes {
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if existing == candidate {
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return DYNAMIC_START+Type(index)
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}
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}
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}
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id := DYNAMIC_START+Type(len(store.nodes))
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append(&store.nodes, candidate)
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return id
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}
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named :: proc(store: ^Store, pkg, name: u32, qualifier: u32 = 0, file: u32 = 0xffff_ffff) -> Type {
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normalized_file := file if qualifier != 0 else u32(0)
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for existing, index in store.nodes {
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if (existing.kind == .Named || existing.kind == .Alias || existing.kind == .Struct) &&
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existing.pkg == pkg && existing.name == name && existing.qualifier == qualifier &&
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existing.file == normalized_file {
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return DYNAMIC_START+Type(index)
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}
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}
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return intern(store, Node{kind=.Named, pkg=pkg, name=name, qualifier=qualifier, file=normalized_file})
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}
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find_named :: proc(store: ^Store, pkg, name: u32, qualifier: u32 = 0) -> Type {
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for existing, index in store.nodes {
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if (existing.kind == .Named || existing.kind == .Alias || existing.kind == .Struct) &&
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existing.pkg == pkg && existing.name == name && existing.qualifier == qualifier {
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return DYNAMIC_START+Type(index)
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}
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}
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return INVALID
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}
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define_alias :: proc(store: ^Store, id, child: Type) -> bool {
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existing, ok := node(store, id)
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if !ok || existing.kind != .Named || existing.declared {
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return false
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}
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index := int(id-DYNAMIC_START)
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store.nodes[index].kind = .Alias
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store.nodes[index].child = child
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store.nodes[index].declared = true
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return true
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}
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define_struct :: proc(store: ^Store, id: Type, fields: []Field, c_layout, opaque: bool) -> bool {
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existing, ok := node(store, id)
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if !ok || (existing.kind != .Named && existing.kind != .Struct) || existing.declared {
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return false
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}
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index := int(id-DYNAMIC_START)
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store.nodes[index].kind = .Struct
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store.nodes[index].c_layout = c_layout
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store.nodes[index].opaque = opaque
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store.nodes[index].declared = true
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store.nodes[index].field_start = u32(len(store.fields))
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store.nodes[index].field_count = u32(len(fields))
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append(&store.fields, ..fields)
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return true
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}
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fields_for :: proc(store: ^Store, value: Type) -> []Field {
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item, ok := node(store, value)
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if !ok || item.kind != .Struct {
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return nil
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}
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start := int(item.field_start)
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end := start+int(item.field_count)
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if start < 0 || end > len(store.fields) {
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return nil
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}
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return store.fields[start:end]
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}
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kind :: proc(value: Type, store: ^Store = nil) -> Kind {
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switch value {
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case INVALID:
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return .Invalid
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case VOID:
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return .Void
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case INT:
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return .Int_Constraint
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}
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if value >= I8 && value <= C_LONGDOUBLE {
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return .Scalar
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}
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if store != nil && value >= DYNAMIC_START {
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index := int(value-DYNAMIC_START)
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if index >= 0 && index < len(store.nodes) {
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return store.nodes[index].kind
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}
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}
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return .Invalid
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}
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node :: proc(store: ^Store, value: Type) -> (Node, bool) {
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if store == nil || value < DYNAMIC_START {
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return {}, false
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}
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index := int(value-DYNAMIC_START)
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if index < 0 || index >= len(store.nodes) {
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return {}, false
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}
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return store.nodes[index], true
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}
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is_valid :: proc(value: Type) -> bool {
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return value != INVALID
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}
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is_void :: proc(value: Type) -> bool {
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return value == VOID
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}
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is_constraint :: proc(value: Type) -> bool {
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return value == INT
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}
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is_c :: proc(value: Type) -> bool {
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return value >= C_CHAR && value <= C_LONGDOUBLE
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}
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as_c_primitive :: proc(value: Type) -> (target.C_Primitive, bool) {
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switch value {
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case C_CHAR: return .Char, true
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case C_SCHAR: return .Schar, true
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case C_UCHAR: return .Uchar, true
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case C_SHORT: return .Short, true
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case C_USHORT: return .Ushort, true
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case C_INT: return .Int, true
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case C_UINT: return .Uint, true
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case C_LONG: return .Long, true
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case C_ULONG: return .Ulong, true
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case C_LONGLONG: return .Longlong, true
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case C_ULONGLONG: return .Ulonglong, true
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case C_FLOAT: return .Float, true
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case C_DOUBLE: return .Double, true
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case C_LONGDOUBLE: return .Longdouble, true
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}
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return {}, false
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}
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category :: proc(value: Type, selected := target.DEFAULT) -> Numeric_Category {
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switch value {
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case I8, I16, I32, I64, ISIZE:
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return .Signed_Integer
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case U8, U16, U32, U64, USIZE:
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return .Unsigned_Integer
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case F32, F64:
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return .Float
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case:
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primitive, ok := as_c_primitive(value)
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if !ok {
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return .None
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}
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switch target.c_primitive_layout(selected, primitive).kind {
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case .Signed_Integer: return .Signed_Integer
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case .Unsigned_Integer: return .Unsigned_Integer
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case .Float: return .Float
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}
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}
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return .None
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}
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bits :: proc(value: Type, selected := target.DEFAULT) -> int {
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switch value {
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case I8, U8:
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return 8
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case I16, U16:
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return 16
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case I32, U32, F32:
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return 32
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case I64, U64, F64:
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return 64
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case ISIZE, USIZE:
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return target.pointer_bits(selected)
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case:
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primitive, ok := as_c_primitive(value)
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return target.c_primitive_layout(selected, primitive).bits if ok else 0
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}
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}
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alignment :: proc(value: Type, selected := target.DEFAULT) -> int {
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if primitive, ok := as_c_primitive(value); ok {
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return target.c_primitive_layout(selected, primitive).alignment
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}
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width := bits(value, selected)/8
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return min(max(width, 1), 8)
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}
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representation :: proc(value: Type, selected := target.DEFAULT) -> Type {
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if value == ISIZE {
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return I64
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}
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if value == USIZE {
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return U64
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}
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primitive, ok := as_c_primitive(value)
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if !ok {
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return value
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}
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layout := target.c_primitive_layout(selected, primitive)
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if layout.kind == .Float {
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return F32 if layout.bits == 32 else F64
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}
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if layout.kind == .Signed_Integer {
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switch layout.bits {
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case 8: return I8
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case 16: return I16
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case 32: return I32
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case: return I64
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}
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}
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switch layout.bits {
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case 8: return U8
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case 16: return U16
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case 32: return U32
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case: return U64
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}
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}
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is_concrete_scalar :: proc(value: Type) -> bool {
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return kind(value) == .Scalar
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}
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is_concrete :: proc(value: Type, store: ^Store = nil) -> bool {
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value_kind := kind(value, store)
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if value_kind == .Scalar || value_kind == .Array || value_kind == .Pointer ||
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value_kind == .Slice || value_kind == .Optional {
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return true
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}
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if value_kind == .Struct {
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item, ok := node(store, value)
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return ok && item.declared
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}
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return false
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}
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is_pointer :: proc(value: Type, store: ^Store) -> bool {
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return kind(value, store) == .Pointer
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}
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is_array :: proc(value: Type, store: ^Store) -> bool {
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return kind(value, store) == .Array
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}
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is_slice :: proc(value: Type, store: ^Store) -> bool {
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return kind(value, store) == .Slice
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}
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is_optional :: proc(value: Type, store: ^Store) -> bool {
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return kind(value, store) == .Optional
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}
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is_struct :: proc(value: Type, store: ^Store) -> bool {
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return kind(value, store) == .Struct
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}
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is_optional_pointer :: proc(value: Type, store: ^Store) -> bool {
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item, ok := node(store, value)
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return ok && item.kind == .Optional && is_pointer(item.child, store)
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}
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is_runtime_value :: proc(value: Type, store: ^Store) -> bool {
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value_kind := kind(value, store)
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if value_kind == .Scalar || value_kind == .Pointer {
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return true
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}
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if value_kind == .Slice || value_kind == .Array || value_kind == .Optional {
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return !contains_c_struct_by_value(value, store)
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}
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if value_kind == .Struct {
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item, ok := node(store, value)
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return ok && item.declared && !item.opaque && !contains_c_struct_by_value(value, store)
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}
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return false
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}
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contains_c_struct_by_value :: proc(value: Type, store: ^Store, depth := 0) -> bool {
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if depth > 256 {
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return true
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}
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item, ok := node(store, value)
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if !ok {
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return false
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}
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if item.kind == .Pointer {
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return false
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}
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if item.kind == .Struct {
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if item.c_layout {
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return true
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}
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for field in fields_for(store, value) {
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if contains_c_struct_by_value(field.type, store, depth+1) {
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return true
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}
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}
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return false
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}
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if item.kind == .Array || item.kind == .Slice || item.kind == .Optional {
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return contains_c_struct_by_value(item.child, store, depth+1)
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}
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return false
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}
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is_c_signature_type :: proc(value: Type, store: ^Store, allow_void := false) -> bool {
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if allow_void && is_void(value) {
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return true
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}
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return is_concrete_scalar(value) || is_pointer(value, store) || is_optional_pointer(value, store)
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}
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is_c_integer_promotion_candidate :: proc(value: Type) -> bool {
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return value >= C_CHAR && value <= C_USHORT
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}
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c_vararg_promotion :: proc(value: Type, selected := target.DEFAULT) -> Type {
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if !is_concrete_scalar(value) {
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return value
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}
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if is_float(value, selected) && bits(value, selected) < bits(C_DOUBLE, selected) {
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return C_DOUBLE
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}
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if is_concrete_integer(value) {
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value_bits := bits(value, selected)
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int_bits := bits(C_INT, selected)
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if value_bits < int_bits {
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return C_INT
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}
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if is_c_integer_promotion_candidate(value) && value_bits == int_bits {
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return C_INT if is_signed(value, selected) else C_UINT
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}
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}
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return value
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}
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is_c_vararg_type :: proc(value: Type, store: ^Store) -> bool {
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return is_concrete_scalar(value) || is_pointer(value, store) || is_optional_pointer(value, store)
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}
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child_type :: proc(value: Type, store: ^Store) -> Type {
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item, ok := node(store, value)
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return item.child if ok else INVALID
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}
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logical_count :: proc(value: Type, store: ^Store) -> u64 {
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item, ok := node(store, value)
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return item.count if ok else 0
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}
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physical_count :: proc(value: Type, store: ^Store) -> u64 {
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item, ok := node(store, value)
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if !ok {
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return 0
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}
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return item.count + (u64(1) if item.has_sentinel else u64(0))
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}
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is_mutable :: proc(value: Type, store: ^Store) -> bool {
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item, ok := node(store, value)
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return ok && item.mutable
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}
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is_many_pointer :: proc(value: Type, store: ^Store) -> bool {
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item, ok := node(store, value)
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return ok && item.kind == .Pointer && item.many
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}
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array_pointer :: proc(value: Type, store: ^Store) -> (pointer_item, array_item: Node, ok: bool) {
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pointer_ok: bool
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pointer_item, pointer_ok = node(store, value)
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if !pointer_ok || pointer_item.kind != .Pointer || pointer_item.many {
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return {}, {}, false
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}
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array_ok: bool
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array_item, array_ok = node(store, pointer_item.child)
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if !array_ok || array_item.kind != .Array {
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return {}, {}, false
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}
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return pointer_item, array_item, true
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}
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container :: proc(value: Type, store: ^Store) -> (Node, bool) {
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item, ok := node(store, value)
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if !ok {
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return {}, false
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}
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if item.kind == .Array || item.kind == .Slice || (item.kind == .Pointer && item.many) {
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return item, true
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}
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pointer_node, array_node, array_ok := array_pointer(value, store)
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if !array_ok {
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return {}, false
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}
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array_node.mutable = pointer_node.mutable && array_node.mutable
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return array_node, true
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}
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is_c_struct :: proc(value: Type, store: ^Store) -> bool {
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item, ok := node(store, value)
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return ok && item.kind == .Struct && item.c_layout
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}
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pointer :: proc(
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store: ^Store,
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child: Type,
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mutable, many: bool,
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has_sentinel := false,
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sentinel: u64 = 0,
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) -> Type {
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return intern(store, Node{
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kind=.Pointer,
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child=child,
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mutable=mutable,
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many=many,
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has_sentinel=has_sentinel,
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sentinel=sentinel,
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})
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}
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slice :: proc(store: ^Store, child: Type, mutable: bool, has_sentinel := false, sentinel: u64 = 0) -> Type {
|
|
return intern(store, Node{
|
|
kind=.Slice,
|
|
child=child,
|
|
mutable=mutable,
|
|
has_sentinel=has_sentinel,
|
|
sentinel=sentinel,
|
|
})
|
|
}
|
|
|
|
array :: proc(
|
|
store: ^Store,
|
|
child: Type,
|
|
count: u64,
|
|
mutable: bool,
|
|
has_sentinel := false,
|
|
sentinel: u64 = 0,
|
|
) -> Type {
|
|
return intern(store, Node{
|
|
kind=.Array,
|
|
child=child,
|
|
count=count,
|
|
mutable=mutable,
|
|
has_sentinel=has_sentinel,
|
|
sentinel=sentinel,
|
|
})
|
|
}
|
|
|
|
optional :: proc(store: ^Store, child: Type) -> Type {
|
|
return intern(store, Node{kind=.Optional, child=child})
|
|
}
|
|
|
|
with_array_count :: proc(store: ^Store, value: Type, count: u64) -> Type {
|
|
item, ok := node(store, value)
|
|
if !ok || item.kind != .Array {
|
|
return value
|
|
}
|
|
item.count = count
|
|
item.inferred_count = false
|
|
return intern(store, item)
|
|
}
|
|
|
|
can_weaken_pointer :: proc(from, to: Type, store: ^Store) -> bool {
|
|
from_node, from_ok := node(store, from)
|
|
to_node, to_ok := node(store, to)
|
|
if !from_ok || !to_ok || from_node.kind != .Pointer || to_node.kind != .Pointer ||
|
|
from_node.many != to_node.many || (to_node.mutable && !from_node.mutable) {
|
|
return false
|
|
}
|
|
if to_node.has_sentinel &&
|
|
(!from_node.has_sentinel || from_node.sentinel != to_node.sentinel) {
|
|
return false
|
|
}
|
|
same_child := from_node.child == to_node.child
|
|
c_string := from_node.many && from_node.child == U8 && to_node.child == C_CHAR &&
|
|
from_node.has_sentinel && from_node.sentinel == 0 && !to_node.mutable
|
|
return same_child || c_string
|
|
}
|
|
|
|
can_weaken_slice :: proc(from, to: Type, store: ^Store) -> bool {
|
|
from_node, from_ok := node(store, from)
|
|
to_node, to_ok := node(store, to)
|
|
return from_ok && to_ok &&
|
|
from_node.kind == .Slice && to_node.kind == .Slice &&
|
|
from_node.child == to_node.child &&
|
|
(!to_node.mutable || from_node.mutable) &&
|
|
(!to_node.has_sentinel ||
|
|
(from_node.has_sentinel && from_node.sentinel == to_node.sentinel))
|
|
}
|
|
|
|
can_decay_array_pointer :: proc(from, to: Type, store: ^Store) -> bool {
|
|
from_pointer, array, from_ok := array_pointer(from, store)
|
|
to_node, to_ok := node(store, to)
|
|
if !from_ok || !to_ok {
|
|
return false
|
|
}
|
|
mutable := from_pointer.mutable && array.mutable
|
|
if to_node.mutable && !mutable {
|
|
return false
|
|
}
|
|
if to_node.has_sentinel &&
|
|
(!array.has_sentinel || array.sentinel != to_node.sentinel) {
|
|
return false
|
|
}
|
|
if to_node.kind == .Slice {
|
|
return array.child == to_node.child
|
|
}
|
|
if to_node.kind != .Pointer || !to_node.many {
|
|
return false
|
|
}
|
|
same_child := array.child == to_node.child
|
|
c_string := array.child == U8 && to_node.child == C_CHAR &&
|
|
array.has_sentinel && array.sentinel == 0 && !to_node.mutable
|
|
return same_child || c_string
|
|
}
|
|
|
|
is_opaque_struct :: proc(value: Type, store: ^Store) -> bool {
|
|
item, ok := node(store, value)
|
|
return ok && item.kind == .Struct && item.opaque
|
|
}
|
|
|
|
size :: proc(value: Type, store: ^Store, selected := target.DEFAULT) -> u64 {
|
|
#partial switch kind(value, store) {
|
|
case .Scalar:
|
|
return u64(bits(value, selected)/8)
|
|
case .Pointer:
|
|
return u64(target.pointer_bits(selected)/8)
|
|
case .Slice:
|
|
return u64(target.pointer_bits(selected)/8*2)
|
|
case .Array:
|
|
item, _ := node(store, value)
|
|
return physical_count(value, store)*size(item.child, store, selected)
|
|
case .Optional:
|
|
item, _ := node(store, value)
|
|
if is_pointer(item.child, store) {
|
|
return u64(target.pointer_bits(selected)/8)
|
|
}
|
|
child_size := size(item.child, store, selected)
|
|
child_align := u64(alignment_of(item.child, store, selected))
|
|
return ((child_size+1+child_align-1)/child_align)*child_align
|
|
case .Struct:
|
|
offset: u64
|
|
max_align: u64 = 1
|
|
for field in fields_for(store, value) {
|
|
field_align := u64(alignment_of(field.type, store, selected))
|
|
offset = (offset+field_align-1)/field_align*field_align
|
|
offset += size(field.type, store, selected)
|
|
max_align = max(max_align, field_align)
|
|
}
|
|
return (offset+max_align-1)/max_align*max_align
|
|
case:
|
|
return 0
|
|
}
|
|
}
|
|
|
|
alignment_of :: proc(value: Type, store: ^Store, selected := target.DEFAULT) -> int {
|
|
#partial switch kind(value, store) {
|
|
case .Scalar:
|
|
return alignment(value, selected)
|
|
case .Pointer, .Slice:
|
|
return target.pointer_bits(selected)/8
|
|
case .Array, .Optional:
|
|
return alignment_of(child_type(value, store), store, selected)
|
|
case .Struct:
|
|
result := 1
|
|
for field in fields_for(store, value) {
|
|
result = max(result, alignment_of(field.type, store, selected))
|
|
}
|
|
return result
|
|
case:
|
|
return 1
|
|
}
|
|
}
|
|
|
|
is_concrete_integer :: proc(value: Type) -> bool {
|
|
category := category(value)
|
|
return kind(value) == .Scalar &&
|
|
(category == .Signed_Integer || category == .Unsigned_Integer)
|
|
}
|
|
|
|
is_float :: proc(value: Type, selected := target.DEFAULT) -> bool {
|
|
return kind(value) == .Scalar && category(value, selected) == .Float
|
|
}
|
|
|
|
is_signed :: proc(value: Type, selected := target.DEFAULT) -> bool {
|
|
return kind(value) == .Scalar && category(value, selected) == .Signed_Integer
|
|
}
|
|
|
|
is_unsigned :: proc(value: Type, selected := target.DEFAULT) -> bool {
|
|
return kind(value) == .Scalar && category(value, selected) == .Unsigned_Integer
|
|
}
|
|
|
|
equal :: proc(a, b: Type) -> bool {
|
|
return a == b
|
|
}
|
|
|
|
same_numeric_family :: proc(a, b: Type) -> bool {
|
|
if category(a) != category(b) {
|
|
return false
|
|
}
|
|
// C primitives are intentionally distinct semantic types. Exact-width
|
|
// Brolang scalars may widen only to other Brolang scalars.
|
|
return !is_c(a) && !is_c(b)
|
|
}
|
|
|
|
can_widen :: proc(from, to: Type) -> bool {
|
|
if equal(from, to) {
|
|
return true
|
|
}
|
|
return is_concrete_scalar(from) &&
|
|
is_concrete_scalar(to) &&
|
|
same_numeric_family(from, to) &&
|
|
bits(from) < bits(to)
|
|
}
|
|
|
|
widest :: proc(a, b: Type) -> Type {
|
|
if equal(a, b) && is_concrete_scalar(a) {
|
|
return a
|
|
}
|
|
if !is_concrete_scalar(a) || !is_concrete_scalar(b) || !same_numeric_family(a, b) {
|
|
return INVALID
|
|
}
|
|
if bits(a) >= bits(b) {
|
|
return a
|
|
}
|
|
return b
|
|
}
|
|
|
|
smallest_signed_for_literal :: proc(value: i64) -> Type {
|
|
if value >= -128 && value <= 127 {
|
|
return I8
|
|
}
|
|
if value >= -32768 && value <= 32767 {
|
|
return I16
|
|
}
|
|
if value >= -2147483648 && value <= 2147483647 {
|
|
return I32
|
|
}
|
|
return I64
|
|
}
|
|
|
|
name :: proc(value: Type) -> string {
|
|
switch value {
|
|
case INVALID: return "<invalid>"
|
|
case VOID: return "void"
|
|
case INT: return "int"
|
|
case I8: return "i8"
|
|
case I16: return "i16"
|
|
case I32: return "i32"
|
|
case I64: return "i64"
|
|
case U8: return "u8"
|
|
case U16: return "u16"
|
|
case U32: return "u32"
|
|
case U64: return "u64"
|
|
case ISIZE: return "isize"
|
|
case USIZE: return "usize"
|
|
case F32: return "f32"
|
|
case F64: return "f64"
|
|
case C_CHAR: return "c_char"
|
|
case C_SCHAR: return "c_schar"
|
|
case C_UCHAR: return "c_uchar"
|
|
case C_SHORT: return "c_short"
|
|
case C_USHORT: return "c_ushort"
|
|
case C_INT: return "c_int"
|
|
case C_UINT: return "c_uint"
|
|
case C_LONG: return "c_long"
|
|
case C_ULONG: return "c_ulong"
|
|
case C_LONGLONG: return "c_longlong"
|
|
case C_ULONGLONG: return "c_ulonglong"
|
|
case C_FLOAT: return "c_float"
|
|
case C_DOUBLE: return "c_double"
|
|
case C_LONGDOUBLE: return "c_longdouble"
|
|
case:
|
|
return fmt.tprintf("<type %d>", value)
|
|
}
|
|
}
|