fix: restart development launcher after rebuilding

This commit is contained in:
2026-10-11 19:33:15 +02:00
parent d02fdadd94
commit 62e813f58f
3 changed files with 36 additions and 2 deletions
+1 -1
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@@ -10,7 +10,7 @@ Requires macOS 14 or later and a Swift 6 toolchain (Xcode 16 or later).
make run
```
This builds a release executable, assembles an ad-hoc-signed application at `.build/Conjure.app`, and opens it through Launch Services. You can also open that app directly in Finder. The local signature is for development, not notarized distribution.
This builds a release executable, assembles an ad-hoc-signed application at `.build/Conjure.app`, gracefully quits any running instance of that exact development bundle, and launches a fresh process through Launch Services. This ensures rebuilt code is loaded; simply opening an already-running app in Finder does not reload its executable. Other copies of Conjure are left running. The local signature is for development, not notarized distribution.
```sh
make build # Build the application without opening it.