feat: enqueue streams in running player
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@@ -289,32 +289,72 @@ void ProgressReporter::finish() noexcept {
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if (writer.joinable()) writer.join();
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}
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ProgressReports::ProgressReports(const std::string &path)
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: single(std::make_unique<ProgressReporter>(path)), active(single.get()) {}
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ProgressReports::ProgressReports(const std::string &path) { setSingleFile(path); }
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void ProgressReports::setSingleFile(const std::string &path) {
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std::lock_guard lock(mutex);
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if (single || !entries.empty()) throw std::runtime_error("Progress reporting is already initialized");
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single = std::make_unique<ProgressReporter>(path);
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singlePath = path;
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active = single.get();
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}
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void ProgressReports::registerFile(const std::string &identity, const std::string &path) {
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const char *identities[] = {identity.c_str()}, *destinations[] = {path.c_str()};
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registerFiles(identities, destinations, 1);
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}
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void ProgressReports::registerFiles(const char *const *identities, const char *const *destinations, int count) {
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std::lock_guard lock(mutex);
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if (single || !ProgressReporter::validMediaIdentity(identity) || entries.size() >= 4096 ||
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path.empty() || path.front() != '/' || path.find('\0') != std::string::npos ||
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entries.contains(identity))
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throw std::runtime_error("Invalid or duplicate queue progress registration");
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if (!paths.insert(path).second) throw std::runtime_error("Duplicate queue progress report path");
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entries.emplace(identity, Entry{path, nullptr});
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if (!identities || !destinations || count < 1 || count > 4096 ||
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entries.size() + count > 4096)
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throw std::runtime_error("Queue reports exceed the 4096 retained registration limit");
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std::map<std::string, Entry> additions;
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std::set<std::string> newPaths;
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for (int index = 0; index < count; ++index) {
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const auto *identity = identities[index], *path = destinations[index];
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if (!identity || !path || !ProgressReporter::validMediaIdentity(identity) ||
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!*path || *path != '/' || singleIdentity == identity || entries.contains(identity) || additions.contains(identity))
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throw std::runtime_error("Invalid or conflicting queue progress identity");
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if (singlePath == path || paths.contains(path) || !newPaths.insert(path).second)
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throw std::runtime_error("Conflicting queue progress report path");
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additions.emplace(identity, Entry{path, nullptr});
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}
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// Node merges allocate nothing: failed validation cannot partially register a batch.
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entries.merge(additions);
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paths.merge(newPaths);
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}
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void ProgressReports::observe(const PlayerState &state) noexcept {
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std::lock_guard lock(mutex);
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if (active) active->observe(state);
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}
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void ProgressReports::closeMedia() noexcept {
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std::lock_guard lock(mutex);
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if (active) active->closeMedia();
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}
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void ProgressReports::begin(const std::string &identity, bool live) noexcept {
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std::lock_guard lock(mutex);
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if (single) { active->begin(identity, live); return; }
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const auto found = entries.find(identity);
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auto *next = found == entries.end() ? nullptr : found->second.reporter.get();
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const bool useSingle = found == entries.end() && single &&
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(entries.empty() || singleIdentity.empty() || singleIdentity == identity);
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auto *next = found == entries.end() ? (useSingle ? single.get() : nullptr) : found->second.reporter.get();
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if (active != next && active) active->finish();
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active = nullptr; // A failed or unregistered identity must never reuse the old report.
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if (found == entries.end()) return;
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if (found == entries.end() && !useSingle) return;
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try {
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auto &entry = found->second;
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if (!entry.reporter) entry.reporter = std::make_unique<ProgressReporter>(entry.path);
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else entry.reporter->resume();
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active = entry.reporter.get();
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if (found == entries.end()) {
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singleIdentity = identity;
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single->resume();
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active = single.get();
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} else {
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auto &entry = found->second;
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if (!entry.reporter) entry.reporter = std::make_unique<ProgressReporter>(entry.path);
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else entry.reporter->resume();
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active = entry.reporter.get();
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}
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active->begin(identity, live);
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} catch (const std::exception &exception) {
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try { if (failure.empty()) failure = exception.what(); } catch (...) {}
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@@ -331,7 +371,10 @@ void ProgressReports::finish() noexcept {
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std::string ProgressReports::error() const {
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std::lock_guard lock(mutex);
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if (!failure.empty()) return failure;
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if (single) return single->error();
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if (single) {
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const auto message = single->error();
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if (!message.empty()) return message;
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}
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for (const auto &[identity, entry] : entries) {
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if (entry.reporter) {
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auto message = entry.reporter->error();
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