diff --git a/README.md b/README.md index 06c4bc6..49c94f9 100644 --- a/README.md +++ b/README.md @@ -61,7 +61,7 @@ In a normal window, showing the queue expands the window outward while preservin Resizing with the queue open preserves the video's aspect ratio while keeping the sidebar at a fixed width; closing the queue retains ordinary aspect-locked video resizing. -While the sidebar is open, its persistent top header holds the queue count, queue toggle, pin, Cast and settings controls; these do not fade with the video controls. Closing the sidebar returns those controls to the auto-hiding video titlebar. Space and configured playback shortcuts continue working with queue-list focus; Tab navigation, deliberately focused buttons/sliders and text entry keep their native keyboard behavior. +While the sidebar is open, its persistent top header holds the queue count, queue toggle, pin, Cast and settings controls without a surrounding glass container; these do not fade with the video controls. Closing the sidebar returns those controls to the auto-hiding video titlebar with its glass container. Space and configured playback shortcuts continue working with queue-list focus; Tab navigation, deliberately focused buttons/sliders and text entry keep their native keyboard behavior. Playback advances automatically and stops at the end, without wrapping. **Previous Queue Item** and **Next Queue Item** are available in the sidebar and Playback menu and are disabled at their respective ends. Reordering or removing another item does not interrupt playback; removing the current item plays its next neighbor, or stops if there is none. A playback error stays on that item rather than skipping it. diff --git a/Sources/App/TerebiApp.swift b/Sources/App/TerebiApp.swift index dabb8fe..87686f2 100644 --- a/Sources/App/TerebiApp.swift +++ b/Sources/App/TerebiApp.swift @@ -2112,8 +2112,12 @@ private struct PlayerContent: View { } .padding(.horizontal, 8) .frame(height: 24) - .background(PlayerGlass(cornerRadius: 8) - .clipShape(RoundedRectangle(cornerRadius: 8)).allowsHitTesting(false)) + .background { + if !model.showsQueue { + PlayerGlass(cornerRadius: 8) + .clipShape(RoundedRectangle(cornerRadius: 8)).allowsHitTesting(false) + } + } } private var captionsMenu: some View {