fix: keep seek target visible until acknowledged and make volume thumb opaque

This commit is contained in:
2026-10-10 16:09:29 +02:00
parent c9b9264109
commit 9356ed8b4d
5 changed files with 48 additions and 15 deletions
+2
View File
@@ -17,6 +17,8 @@ typedef struct PlayerState {
double duration;
bool has_audio;
bool has_video;
// True from accepted seek until all queued seeks on this timeline finish.
bool seek_pending;
// Display width / height, including sample aspect ratio; zero without video.
double video_aspect_ratio;
uint64_t revision;