feat: report authoritative playback progress from shared backend
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@@ -37,6 +37,13 @@ typedef struct PlayerState {
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// Playback commands are asynchronous. False means invalid input or a full command queue.
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// Paths are copied before returning. All other calls require a live handle.
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Player *player_create(void);
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// Opt-in reporting must be initialized before opening media. Creates a new 0600
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// file exclusively; errors never change playback state. Error buffers hold 512 bytes.
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bool player_set_progress_file(Player *player, const char *path, char *error);
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bool player_get_progress_error(Player *player, char *error);
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// Stops the worker and drains final reporting, allowing errors to be shown before
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// destroying the handle. Idempotent; do not call from an audio callback.
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bool player_shutdown(Player *player, char *progress_error);
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typedef struct PlayerNetworkSource {
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// Primary video or combined audio/video HTTP(S) URL; audio_url is optional.
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const char *video_url;
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@@ -46,6 +53,12 @@ typedef struct PlayerNetworkSource {
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const char *audio_headers;
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double duration;
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bool is_live;
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// Canonical YouTube webpage identity, never an extracted stream URL.
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// NULL/empty means no reporting for this source.
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const char *media_url;
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// Initial restored position, applied before publishing ready state. Zero
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// starts at the beginning; out-of-duration bookmarks also start at zero.
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double initial_position;
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} PlayerNetworkSource;
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bool player_open(Player *player, const char *path);
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// Streams directly; never downloads or muxes the entire media file before opening.
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