feat: report authoritative playback progress from shared backend
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@@ -0,0 +1,60 @@
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#pragma once
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#include "player.h"
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#include <array>
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#include <atomic>
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#include <condition_variable>
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#include <deque>
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#include <functional>
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#include <mutex>
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#include <string>
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#include <string_view>
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#include <thread>
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namespace playback {
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// The decoder owns media/snapshot methods; the writer owns the file after construction.
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class ProgressReporter {
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public:
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explicit ProgressReporter(const std::string &path, std::function<double()> clock = {});
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~ProgressReporter();
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ProgressReporter(const ProgressReporter &) = delete;
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ProgressReporter &operator=(const ProgressReporter &) = delete;
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static bool validMediaURL(std::string_view url) noexcept;
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void begin(const std::string &mediaURL, bool live = false) noexcept;
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void observe(const PlayerState &state) noexcept;
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void closeMedia() noexcept;
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// Call after the decoder joins; drains queued records and joins the writer.
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void finish() noexcept;
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std::string error() const;
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private:
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struct Snapshot {
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double position = 0;
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double duration = 0;
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PlayerStatus status = PLAYER_EMPTY;
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bool eligible = false;
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} snapshot;
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std::string mediaURL;
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std::function<double()> clock;
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bool live = false;
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bool hasSnapshot = false;
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bool awaitingReady = false;
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bool seekPending = false;
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bool thresholdReported = false;
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bool finished = false;
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double lastRecordAt = 0;
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int descriptor = -1;
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std::thread writer;
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mutable std::mutex mutex;
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std::condition_variable wake;
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std::deque<std::string> records;
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std::array<char, 512> failure{};
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std::atomic<bool> disabled{false};
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bool stopping = false;
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bool emit(const char *event) noexcept;
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void disable(const char *message, int osError = 0) noexcept;
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void writeRecords() noexcept;
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};
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}
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