#include "../Sources/Core/player.h" #include #include #include #include #include #include #include #include #include #include #include #include namespace { std::array capture{}; size_t capturedFrames = 0; void require(bool condition, const char *message) { if (!condition) { std::fprintf(stderr, "FAIL audio: %s\n", message); std::exit(1); } } void play(const std::string &path, float volume = 1, bool changeWhilePlaying = false) { capturedFrames = 0; std::unique_ptr player(player_create(), player_destroy); require(bool(player), "create fixture player"); require(player_set_volume(player.get(), volume), "set fixture volume"); for (float invalid : {NAN, INFINITY, -INFINITY, -.01f, 1.01f}) { require(!player_set_volume(player.get(), invalid), "invalid volume rejected"); require(player_get_volume(player.get()) == volume, "invalid volume leaves target unchanged"); } require(player_open(player.get(), path.c_str()), "open fixture"); bool started = false, ended = false, sought = false, changed = false; uint64_t seekRevision = 0; auto deadline = std::chrono::steady_clock::now() + std::chrono::seconds(12); while (std::chrono::steady_clock::now() < deadline) { auto state = player_get_state(player.get()); if (state.status == PLAYER_ERROR) { std::fprintf(stderr, "%s\n", state.error); require(false, "playback error"); } if (state.status == PLAYER_PAUSED && !started) { require(player_get_volume(player.get()) == volume, "volume survives open and seek"); if (volume != 1 && !sought) { seekRevision = state.revision; require(player_seek(player.get(), 0), "seek with gain configured"); sought = true; continue; } if (sought && state.revision == seekRevision) { std::this_thread::sleep_for(std::chrono::milliseconds(2)); continue; } require(player_play(player.get()), "play fixture"); started = true; } if (changeWhilePlaying && !changed && state.status == PLAYER_PLAYING && state.position > .3) { require(player_set_volume(player.get(), .25f), "change volume during playback"); changed = true; } if (state.status == PLAYER_ENDED) { require(state.position >= state.duration - .01, "gain does not shorten the media timeline"); ended = true; break; } std::this_thread::sleep_for(std::chrono::milliseconds(2)); } require(ended, "playback completes"); require(!changeWhilePlaying || changed, "live volume change was exercised"); const float finalVolume = changeWhilePlaying ? .25f : volume; require(player_get_volume(player.get()) == finalVolume, "volume survives playback"); require(player_close(player.get()), "close fixture"); while (std::chrono::steady_clock::now() < deadline && player_get_state(player.get()).status != PLAYER_EMPTY) std::this_thread::sleep_for(std::chrono::milliseconds(2)); require(player_get_state(player.get()).status == PLAYER_EMPTY, "close completes"); require(player_get_volume(player.get()) == finalVolume, "volume survives close"); player.reset(); // Stop/join before inspecting callback-owned capture storage. } size_t firstActive(const float *samples, size_t frames, float threshold = .002f) { size_t first = 0; while (first < frames && std::abs(samples[first * 2]) < threshold) ++first; require(first < frames, "tone is present"); return first; } void playStepped(const std::string &path, const std::vector &reference) { capturedFrames = 0; std::unique_ptr player(player_create(), player_destroy); require(bool(player), "create stepped audio player"); auto wait = [&](auto ready) { const auto deadline = std::chrono::steady_clock::now() + std::chrono::seconds(12); while (std::chrono::steady_clock::now() < deadline) { auto state = player_get_state(player.get()); require(state.status != PLAYER_ERROR, state.error); if (ready(state)) return state; std::this_thread::sleep_for(std::chrono::milliseconds(2)); } require(false, "stepped audio operation completes"); return PlayerState{}; }; require(player_open(player.get(), path.c_str()), "open video with PCM audio"); wait([](auto s) { return s.status == PLAYER_PAUSED; }); require(player_step_frame(player.get(), -1), "establish first frame"); wait([](auto s) { return !s.seek_pending; }); for (int i = 0; i < 32; ++i) require(player_step_frame(player.get(), 1), "queue forward audio frame steps"); for (int i = 0; i < 19; ++i) require(player_step_frame(player.get(), -1), "queue backward audio frame steps"); auto selected = wait([](auto s) { return !s.seek_pending; }); require(std::abs(selected.position - 13.0 / 24) < .0001, "resume starts at selected video frame"); require(capturedFrames == 0, "frame stepping never starts audio output"); require(player_play(player.get()), "resume audio after repeated steps"); auto ended = wait([](auto s) { return s.status == PLAYER_ENDED; }); require(std::abs(ended.position - 2) < .0001, "stepped audio reaches original media end"); player.reset(); // Stop/join before inspecting callback-owned storage. constexpr size_t sourceStart = 26000; // 13 / 24 seconds at 48 kHz. const size_t remaining = reference.size() / 2 - sourceStart; const size_t offset = firstActive(capture.data(), capturedFrames); require(capturedFrames >= offset + remaining, "all remaining PCM reaches the callback"); float maximumError = 0; for (size_t i = 0; i < remaining * 2; ++i) maximumError = std::max(maximumError, std::abs(capture[offset * 2 + i] - reference[sourceStart * 2 + i])); std::printf("stepped resume: max remaining PCM error %.8f\n", maximumError); require(maximumError < .00003f, "resume audio matches selected-frame suffix, without stale or dropped samples"); } } // Linked only into the check build. No allocation, locks, or file I/O in callback. void player_check_audio(const float *samples, size_t frames) { size_t count = std::min(frames, capture.size() / 2 - capturedFrames); std::memcpy(capture.data() + capturedFrames * 2, samples, count * 2 * sizeof(float)); capturedFrames += count; } int main(int argc, char **argv) { require(argc == 2, "fixture directory required"); require(!player_set_volume(nullptr, .5f) && player_get_volume(nullptr) == 0, "null volume handle"); std::string directory = argv[1]; for (const char *name : {"tone441.wav", "tone480.wav", "tone441.mka", "tone-aac.m4a", "tone-jitter.ts"}) { std::string path = directory + "/" + name; std::ifstream input(path + ".f32", std::ios::binary | std::ios::ate); require(bool(input), "PCM reference exists"); auto bytes = input.tellg(); require(bytes > 0 && bytes % (2 * sizeof(float)) == 0, "stereo reference format"); std::vector reference(static_cast(bytes) / sizeof(float)); input.seekg(0); require(bool(input.read(reinterpret_cast(reference.data()), bytes)), "read PCM reference"); play(path); size_t frames = reference.size() / 2; size_t start = firstActive(capture.data(), capturedFrames); size_t referenceStart = firstActive(reference.data(), frames); require(start >= referenceStart, "capture alignment"); size_t offset = start - referenceStart; require(capturedFrames >= offset + frames, "all output samples reach callback"); float maximumError = 0; for (size_t i = 0; i < reference.size(); ++i) maximumError = std::max(maximumError, std::abs(capture[offset * 2 + i] - reference[i])); std::printf("%s: max sample error %.8f\n", name, maximumError); require(maximumError < .00003f, "continuous callback PCM matches reference (no inserted/dropped samples)"); if (std::string(name) == "tone480.wav") { playStepped(directory + "/tone-step.mov", reference); play(path, .25f); size_t quietStart = firstActive(capture.data(), capturedFrames, .002f * .25f); require(quietStart >= referenceStart, "fractional-volume alignment"); size_t quietOffset = quietStart - referenceStart; require(capturedFrames >= quietOffset + frames, "fractional volume consumes all media"); float gainError = 0; for (size_t sample = 0; sample < reference.size(); ++sample) gainError = std::max(gainError, std::abs(capture[quietOffset * 2 + sample] - reference[sample] * .25f)); require(gainError < .00003f, "volume set while stopped applies from the first sample"); play(path, 0); require(capturedFrames >= frames, "mute consumes the entire media timeline"); for (size_t sample = 0; sample < capturedFrames * 2; ++sample) require(capture[sample] == 0, "muted startup never leaks audible samples"); std::printf("volume: max quarter-gain error %.8f; mute silent from startup\n", gainError); play(path, 1, true); size_t liveOffset = firstActive(capture.data(), capturedFrames) - referenceStart; require(capturedFrames >= liveOffset + frames, "live volume change preserves all media samples"); size_t firstChange = frames, settled = frames, previousFrame = 0; float previousGain = 1; for (size_t frame = 1; frame < frames; ++frame) { float expected = reference[frame * 2]; if (std::abs(expected) < .003f) continue; // Gain is undefined at zero crossings. float gain = capture[(liveOffset + frame) * 2] / expected; require(gain >= .2499f && gain <= 1.0001f, "live gain never overshoots"); require(std::abs(gain - previousGain) / (frame - previousFrame) < .01f, "live gain changes smoothly rather than popping"); if (firstChange == frames && gain < .9999f) firstChange = frame; if (firstChange != frames && settled == frames && std::abs(gain - .25f) < .0001f) settled = frame; previousGain = gain; previousFrame = frame; } require(firstChange > 12000 && settled < frames && settled - firstChange <= 256, "live gain reaches its target within approximately five milliseconds"); for (size_t sample = (settled + 1) * 2; sample < reference.size(); ++sample) require(std::abs(capture[liveOffset * 2 + sample] - reference[sample] * .25f) < .00003f, "live gain settles without corrupting subsequent PCM"); } } // Continuity must not erase a real 250 ms PTS gap in the source. play(directory + "/tone-gap.mka"); size_t offset = firstActive(capture.data(), capturedFrames) - 1; require(capturedFrames > offset + 48000 * 2, "gapped media is presented"); for (size_t i = 51840; i < 57600; ++i) require(std::abs(capture[(offset + i) * 2]) < 1e-6f, "real timestamp gap remains silent"); double energy = 0; for (size_t i = 62000; i < 66800; ++i) { double value = capture[(offset + i) * 2]; energy += value * value; } require(energy / 4800 > .001, "audible tone resumes after real gap"); std::puts("PASS callback PCM continuity, 5 ms volume ramp, fractional gain, mute, and unchanged timeline"); }